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Voodoo 2 Press Announcement - 11/11/97

 

I found the following on 3dfx's web site. This card will be absolutely amazing. Voodoo owners will even be amazed. Imagine, hook two Voodoo 2 cards together for a combined 4.3 GIGABYTES of bandwidth and 190 MILLION fully-filtered pixels/sec! Imagine the detail that future games will be capable of! If you say, "so I can run D2 at 500fps, so what?" then you'r living in the past. D2 is an OLD Game written at a time when 3D cards didn't exist. Think D3!! Think of what they can do in D3 now.


From: http://www.3dfx.com/news/press/index.html

3DFX INTERACTIVE ANNOUNCES THE REVOLUTIONARY VOODOO2 GRAPHICS CHIPSET
New 3D Accelerator Boasts 3X Boost in Performance, Expected to Hit Retail Q1 '98

SAN JOSE, Calif - November 3, 1997 -- – 3Dfx Interactive, Inc. (NASDAQ: TDFX)today announced plans for the introduction of their new standard in 3D acceleration, Voodoo 2 Graphics.

A generational leap beyond the Company's original award winning Voodoo Graphics chipset, Voodoo 2 will be available at the consumer level in the first Quarter of 1998 and will retail for under $300.

Voodoo 2 is an expandable architecture with a base configuration of a 192-bit memory architecture and 2.2 Gigabytes per second of memory bandwidth, delivering over 50 BOPS (Billions of Operations per Second). This configuration delivers an incredible 3 million triangles per second and 90 million dual-textured, bilinear-filtered, per-pixel MIP-mapped, alpha-blended, Z-buffered pixels per second, over three times the performance of the current Voodoo Graphics. Voodoo 2 contains a full floating-point hardware triangle setup unit for maximum triangle throughput on Pentium, Pentium Pro and Pentium II powered systems. Voodoo 2 is also an AGP-capable technology designed to utilize the higher bandwidth available through AGP and will support 3D games with resolutions up to 1024 X 768. "We believe that Voodoo 2 will not only change the way people play games, but the way that people design games," said Greg Ballard, President and CEO, 3Dfx Interactive. "The original Voodoo Graphics and Voodoo Rush chipsets opened people's eyes to the possibilities of 3D gaming and the response has been overwhelming. We have once again set the standard by which all other 3D accelerators will be judged."

Since Voodoo 2 maintains full software compatibility with Microsoft's Direct3D, 3Dfx's Glide and OpenGL, current 3Dfx accelerated games will run on the new chipset. This new level of technology will not require the end user to purchase new software, as the current catalog of over 150 3Dfx enhanced titles will not only run on Voodoo 2, but will receive a noticeable improvement in performance.

Two technologies developed specifically for 3Dfx's arcade customers have now been made available to PC game players. The basic chipset for Voodoo2 contains two texture processing units that simultaneously apply two textures to a triangle for single-pass, single-cycle rendering of effects such as trilinear filtering, sophisticated lighting, spotlights and detail texturing. Dual texture units effectively double the texture fill rate and provide dramatic performance increases in games such as id Software's Quake and Quake 2, which will run upwards of 110 frames per second.

Customers will also be able to purchase a second board of the same type and connect the two for even faster gameplay. Voodoo 2 will automatically detect a second chipset and will begin operating in Scanline Interleave (SLI) mode, where the first chipset draws the even scanlines of a frame while the second chipset draws the odd, reducing the amount of work per chipset by half and allowing each card to run at twice the speed. This high-end configuration expands to a 384-bit
memory architecture with 4.3 Gigabytes per second memory bandwidth, achieving an amazing 180 million pixels per second.

3Dfx Interactive, a publicly traded company (Nasdaq: TDFX), develops high performance, cost effective 3D media processors, software and related technology that are designed to enable a highly immersive, interactive and realistic 3D experience across interactive electronic entertainment platforms – personal computers, coin-operated arcade systems and location-based entertainment ("LBE"). Current 3Dfx Interactive products include the Voodoo family of accelerator chipsets, Voodoo Graphics and Voodoo Rush. Visit the company on the web at http://www.3dfx.com


From: http://www.3dfx.com/news/press/index.html

3DFX INTERACTIVE AND DIAMOND MULTIMEDIA BUILD A BETTER MONSTER
Award-Winning Family of Diamond Monster 3D Accelerators To Be Expanded With 3Dfx's New Voodoo2 Graphics Chipset

SAN JOSE, Calif - November 3, 1997 -- – Today, 3Dfx Interactive, Inc. (NASDAQ: TDFX) and Diamond Multimedia Systems, Inc. (NASDAQ: DIMD) announced plans for the expansion of Diamond's award winning Monster 3D brand with a new Monster 3D gaming accelerator based on 3Dfx's next generation Voodoo 2 Graphics™ chipset.

"Diamond Multimedia has been instrumental in the success of the original Voodoo Graphics chipset," said Greg Ballard, President and CEO, 3Dfx Interactive. "Voodoo 2 will thrill existing Voodoo owners and blow away those that have yet to experience 3Dfx's technology. With our newest chipset inside, we believe the Monster line will continue its successful course."

The Voodoo 2 chipset delivers an incredible 3 million triangles per second and 90 million dual textured, bilinear-filtered, per-pixel MIP-mapped, alpha-blended, Z-buffered pixels per second, over three times the performance of the current Voodoo Graphics chipset. Serious gamers will also be able to link two cards together to boost fill rate performance again by a factor of two.

"The consumer response to the original Monster 3D was even greater than we anticipated," said Scott Vouri, general manager of the Core Graphics Business Unit of Diamond Multimedia. "The Monster brand, which has come to be associated with high-quality multimedia subsystems, was established with the first 3Dfx chipset. We expect the new Diamond Monster 3D to build on this reputation and to boost it even further."

Diamond Multimedia will announce the product name, configuration, pricing and software bundle for the new Monster 3D accelerator at a later date. In comparison to the first-generation Monster 3D, Diamond expects the new Monster 3D accelerator to deliver superior performance and to carry a higher price. Product availability is planned for mid-to-late first quarter of 1998.

A full range of unique visual special effects are built into the Voodoo 2 chipset. Eye-catching techniques such as transparency, alpha-blending, full speed bi- and tri-linear filtering, per pixel and per-vertex atmospheric fog and haze, polygon edge anti-aliasing, texture compositing, perspective correct 3D texture mapping and true per-pixel level-of-detail MIP mapping will make Voodoo 2 the most advanced 3D accelerator available to the average consumer.

3Dfx Interactive, a publicly traded company (Nasdaq: TDFX), develops high performance, cost effective 3D media processors, software and related technology that are designed to enable a highly immersive, interactive and realistic 3D experience across interactive electronic entertainment platforms – personal computers, coin-operated arcade systems and location-based entertainment ("LBE"). Current 3Dfx Interactive products include the Voodoo family of accelerator chipsets, Voodoo Graphics and Voodoo Rush. Visit the company on the web at http://www.3dfx.com

Chris Hebert
c_hebert@ix.netcom.com

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