Polytron32 Manual -
written by Steve Klinger
The
Options/Configurations Choices |
The Options and Configuration window offers five areas we can
use to adjust the settings of Polytron32. Let's take a minute to look over the options.
- Point Movement Settings -
Settings pertaining to how points are moved.
- Move Rate - Sets the amount
that a point will move when a move icon or keyboard move command is clicked.
- XY Point Movement Mode - When
this box is checked, the 4 and 6 keys on the num pad will move a point in the -X and +X
directions. The 1 and 8 keys will move a point in the -Y and +Y directions and the (+) key
and (-) key will move a point in the +Z and -Z directions. All irregardless of the focused
view. With this box unchecked, the 4 an 6 keys will move a point left or right in the
focused view. This is the familiar setting.
- Show Marked Polygons as crossed -
Shows all marked polygons with a cross in the 2d views to aid in identifying the marked
polygons. This can also make the display appear more cluttered. The choice is yours.
- Insert Offset - These
settings determine where a copied set of points and polygons will be placed when the Paste
Offset option is chosen. The default setting is 0.100 to the front.
In this section, we can set how the PMV preview displays the robot.
- Textured, Manual Update -
This displays the robot in a PMview style. In fact this part of the program uses the
PMview engine by Garry Knudson. With this setting, to view updates, you must do so
manually. By clicking the manual icon in the Preview Toolbar.
- Textured, Auto-Update - With
this setting we get a WYSIWYG view. It is updated as changes are made without any extra
effort of our own. This setting does tax the system, so if you have a slower machine, then
you may not want to use this setting all the time.
- Textured - This setting will
display the robot with the textures visible. Unchecked, the model will appear as a solid
white.
- Cull-face - This allows you
to view the other side of the polygons. This can be useful for checking the normals. This
will not flip the normals, just allow the the robot to be viewed as if they were flipped.
- Line/Poly - Checked, this
setting will display the robot as a solid model. Unchecked, the model will be displayed as
a wireframe.
- Size2Poly - Effects how the
model will be display. Large or small.
- Background Color - We can
choose an alternative to the black background with this drop down list.
- Texture Set - With this list
we can view the robot with the different Descent 2 PIG files.
Basically we have PMView inside Polytron32. This feature is a
great time saver because we don't have to switch back and forth between PMView and
Polytron. But don't get rid of PMView. It still has its uses with Polytron for comparisons
and examining the textures of other robots.
With this dialog we can set the directories where these two tools can be
located by Polytron32. Note that RBotEdit can not be called by Polytron at this time.
Here we can set the default directory where Polytron looks for and saves
files to. You should be aware that this directory is also where Haxmedit32 will look for
hmel files. So, changing this directory will affect Haxmedit32 as well.
SingleView - With
this option set, the model will be displayed in a single, large view. Helpful for low res
users.
- QuadView - This will display
all four views on screen at once. This mode is more taxing on system resources and will
slow down the redraw times. If you have a slower computer, consider using the SingleView.
- New View Orientation -
With this box checked, the orientation will be top in the upper left. Back just below it
and the side view in the upper right. The wireframe view will be in the lower right. Those
familiar with drafting will recognize this configuration. Unchecked, backview is upper
left, top is upper right, side is lower left.
- View Options - Depending on
which view is selected here, the grid and snap sliders will reflect the settings for that
view.
- Grid Slider - Set the grid
setting here. The grid setting determines the size of the grid in the view. It can be
turned off if desired.
- Snap Setting - Set the snap
settings here. The snap determines the accuracy of how a point moved with the mouse will
be placed in position. This cannot be turned off.
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