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On this page we want to
introduce ourselves.
| Real
name |
Nickname |
Job |
Location |
| Alexander
Streule |
Assassin |
Level
reviewer, 3D artist, descent-freespace.com administrator |
Germany |
| Chris
Becker |
Topher |
Programmer |
USA |
| Christian
Scheibel |
MadMurdock |
Financial
stuff on descent2.com |
Germany |
| Daniel
Ajang |
Tatanka |
Player |
|
| Garry
Knudson |
Garry |
FreeSpace
experimentations, 3D Programmer |
USA |
| Heiko
Herrmann |
HH-Software
Images |
Senior
Programmer, musician, project leader, descent2.com/descent-3.com administrator |
Germany |
| James Ku |
Kuman |
3D artist |
USA |
| Jason
Jouret |
Delirium |
Level
Designer |
USA |
| Jeff Guynn |
ZappaFan |
DETLEF
administrator |
USA |
| John
Hanton |
Silverthorn |
FreeSpace
experimentations, Programmer |
UK |
| Kam
Sheffield |
Diocon |
Level
Designer |
USA |
| Mark
Redman |
Vyper |
Programmer |
USA |
| Michael
Dorner |
EagleSpirit |
Senior
2D/3D artist |
Austria |
| Michael
Schmalz |
Mole |
Page
designer, Program tester |
Germany |
| Mike
Menefee |
Mike |
Programmer,
DDN Admin |
USA |
| Nathan
Padgett |
ThinMan |
3D Artist |
USA |
| Nikodemus
von Theisien |
Emus |
Senior 3D
artist |
Germany |
| Pierre
Schoberth |
NeeliX |
3D Artist |
Germany |
| Steve
Klinger |
Stinger |
Senior
Programmer |
USA |
| Pierre
De Landsheere |
Tricord |
Manual
- Help file writer |
Belgium |
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Heiko "HH-Software Images"
Herrmann
Senior Programmer, musician, project
leader, descent2.com/descent-3.com administratorI'm an 23 year old student (Subject "Software
engineering"). I'm developing programs since I was 8. I play Descent now since the
beginning of 1995 (I began with Descent I Shareware V1.0, the oldest Descent version
existing...). I started to play multiplayer in the mid of 1995 with Sandra via Null-Modem.
In the early 1996 we began to play via network and now are organizing 8-player sessions.
My favorite musics start from synthically sounds from Pet Shop Boys, Depeche Mode,
Erasure, Kraftwerk, New Order, Electronic, J.M. Jarre, Vangelis, ... go via
"real" pop music like Mike Oldfield, Alan Parsons, Phil Collins, Genesis, ...
and end up in harder things like Accuser, DIO and Killing Joke! I love to dance (Cha-Cha
and so on), but hate to go into discos or to pubs. I'm a 100% convinced non-smoker! I live
in Stuttgart-Feuerbach (Germany/Europe), the biggest and most importast city the world
(well, nearly ;-) )... Well, I am the founder, main organizer and the coder of the Descent
Network Team. My hobbies are computing, hearing music, dancing and playing with my dog.
I'm also programing for Softwarebuero Dorsch commercial software, which is my main money
source. I code in Borland Turbo Pascal, MS Visual Basic, MS C++ plus scripting in
InstallShield and FormFlow.
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Alexander
"Assassin" Streule
Level reviewer, 3D artist, descent-freespace.com administratorI'm a 18 years old student who attends High School. I live in
Stuttgart not far away from Heiko. I frequently play D2 on Kali, but although it is my
unchallenged favorite game I also play some other games like strategy games and adventure
games. Outside of The Descent World I do a lot of biking (trialing). My favorite music is
widely spread, i hear a lot of syntically music like Recoil, Jean Michel Jarre or Depeche
Mode and also Rock music like Genesis and Marillion.
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Nikodemus von Theisien
Senior 3D artistÄllöh,
this is Nikodemus von Theisien speaking! - better known as "EMUS". I began the
experience called computer half a year earlier than Tina. The times before I've played
around with an old commondore 64 and had a great time. Now, that I'm involving more and
more in Descent I came to DNet - and my targets get nearer and nearer to me. I hope in a
pleasures time with the guys at descent2.com and we will see what will come...
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Michael
"EagleSpirit" Dorner
Senior 2D/3D artistHobbies: playing Descent, collecting blondie jokes, drivin
sister crazy
<more information coming soon>
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Michael
"Mole" Schmalz
Page designer, Program testerHi, I'm Michael Schmalz alias "Mole". I'm 17 years
old and live in Ditzingen near Stuttgart.My hobbies are skateboarding, snowboarding and
playing computergames :). I've three sisters and one twinbrother, who gave me evertime the
feeling of having a cool family. I have to go to school for two more years, but that's ok...
Alexander Streule alias "Assassin" lives in
the same town. He is a really good friend, although he kills me frequently in Descent, but
that's another story (to be continued <g>)
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Christian
"MadMurdock" Scheibel
Financial stuff on descent2.comHi, I'm Christian! I'm a 21 years old Berliner and
like Descent. Although I'm a Descent Network Member I also play other games like
"Civilization" and adventure games. When I don't sit on my computer I like to
play role-playing and reading every fantasy books in the world (e.x. from Terry Pratchet,
Wolfgang Hohlbein). At the moment I haven't so much time because I'm on alternative
service. But the free time is used for Descent and for 3D-Studio MAX
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Pierre "NeeliX"
Schoberth
3D artistHello.
My name is Pierre. I'm coming from Glashuetten, that's near Bayreuth, Germany. I'm 17
years old and I've just started an apprenticeship as a
"Rechtsanwaltsfachangestellter". (<-Sorry, I don't know how to say this in
English.) One of my hobbies is cave investigating.
Well, my favourite computer-program and -game are Lightwave 3D and Descent. I'm also a
Star Trek fan and I've traced a lot of pictures and anims of the USS Enterprise 1701-d
with Lightwave. In my freetime I hear a lot of music from Madonna, Mariah Carey, Taylor
Dayne, and Whitney Houston.
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Daniel
"Tatanka" Ajang
PlayerI'm
a 21 years old Soldier of the German Military. I live in Kiel in the North of Germany. I
play much Descent 2 (since 3 years) and i hope in future more Descent 3. But i like
playing strategy games like, AoE (RoR) and SC too. When I'm not at my computer I watch
television or help other people with computer problems and i do a litle sport, not a
special one. I like Tekkno
Music and some comercial Hiphop and normally Charts music.
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Steve "Stinger"
Klinger
Senior ProgrammerI'm what you might call an "old timer" at
39 years, but who
cares? I live in Hartford, Wisconsin USA, which is not too far from Milwaukee. I've
been enjoying the world of computers since the Commodore 64 was hot. After that, I used a
C128. I've also owned 3 Amiga's over the years until I finally broke down and bought
Packard-Bell P120 about 2 years ago. I then got a P2 300mhz machine running
W95. The main machine I now use is a Dell Dimension XPS R P2 450mhz running
W98.
My interests, besides computing, include a deep love
of music. I listen to everything from classical to Heavy Metal. Favorite Bands include
Black Sabbath, Metallica, Rush, Yes, Emerson, Lake and Palmer and perhaps my favorite,
Marillion (w/Fish on vocals). I've been playing the guitar for almost 30 years but I've
been neglecting it for the last few years.
Another huge interest of mine is woodworking. This
started when I got this brainstorm that I would build my own guitar. But before I could do
this, I felt that I should learn something about woodworking. Problem is that I had too
much fun building things and never got around to building that guitar! I especially enjoy
making pens.
I taught myself to program in Basic on the C64 and
C128 but got away from it for a number of years. Eventually, I discovered this game called
"Descent 2" and quickly became addicted to it. This led to my finding a mailing
list called the "Descent Developers List". After reading the messages for a
while, I decided to answer a call by Heiko for people who wanted to investigate the
Descent robot data (IDTA). It was a bit over my head but I stuck with it and eventually
bought a copy of Visual Basic 5 Pro as well as a few books on the subject. I had ideas
about developing an editor that would cover all the robot data that Polytron and Cob2PM
didn't.
Well, this came to a halt when Luke Schneider asked me
if I would write some kind of tutorial for Polytron. This became quite the project as it
grew to over 60 pages before I finished it. Of course it is now "Out-of-Date"
but that will change. Now I'm programming Descent Manager POLYTRON32 along with Heiko and
this pretty much takes care of my free time lately. I'm learning a lot about programming
and I'm having a lot of fun with it besides. Where this will all lead is anyone's guess.
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Mark
"Vyper" Redman
Programmer
Hi, my name is Vyper, and I play Descent.
Actually, my name is really Mark and I am a dedicated father of two daughters and husband
to a totally gorgeous and talented wife, Christina.
In my spare time, I assist my wife with her photography (I carry the equipment), I tinker
with computers (obviously), electrical engineering, custom material fabrication, and
chemistry. I am currently building new launch platforms for my high power fuel formulation
experiments. My dream is to be the first to put a model rocket into a low earth orbit.I have been working with computers since the late 70's when I worked
as a programmer writing medical monitoring applications in assembler on an IBM real-time
mainframe. Since then, I have programmed every computer type imaginable in langauges such
as Assembler, Fortran, Visual Basic, C, and now, C++. I now work as Principle Engineer
over Infrastructure for the largest energy producer in the U.S.
I have been playing Descent since version 1.0 demo and
over the years have become obsessed with the Descent universe. I enjoy creating levels,
bots, and just about everything Descent. I have been working with Dnet since beta testing
of Descent 3 began and have just released my first program, ServMan32, a dedicated server
manager for D3. I hope to create additional utilities and levels for Descent 3 in the
coming months in addition to release testing on D3 and others.
My other hobbies include horses, heavy equipment, and
3D model and image construction. I have been working with Lightwave for several years now
and am beginning to work with other programs like 3DS, photoshop, etc.. Working with Emus
(Nikodemus von Theisien), I have gained a much better insight into the passion and harmony
that can be communicated through 'Minds Eye' images. I hope one day to be half as good as
he.
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Chris
"Topher" Becker
Programmer
Well I live in Colorado, USA. My hobbies are playing Descent and Coin
Collecting. I love to make utility and 3D programs and it's even better now that they
won't be just for myself!
I first learned of DNet when I was making a utility
program for Descent. The specs helped so much that every day I visited the site to see if
it was updated. Then I learned of the programs DNet made and said to myself that it would
be really cool if I could be apart of that. Some time passed and Descent 3 came around. I
new DNet was going to have a ton of neat programs of the Descent world. I couldn't resist!
I mailed Heiko and here I am today, apart of the Descent Network Team!
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Kam "Diocon"
Sheffield
Level designerHello,
I'm Kam Sheffield (also known as "Diocon" in Descent multiplayer), a 15 year old
level designer. I got started in Descent way back when I bought v1.0 on cd (just looked at
the back, thought it was cool and bought it, you could say it was my destiny). Later my
friend and I found out about a level editor called Devil. We started designing simple
layouts with 20X20X20 cubes. Later DMB2 and the Vertigo series came along. I started to
design more levels. I grew to like DMB2, and became accustomed to it, it was much
better than Devil, and it didn't crash, you do not know how many levels I lost to Devil
crashing it the early stages. I continued to design levels, I started to feel like I was
getting good at it. I had also been e-mailing many of my levels to Alexander Struele. He
was giving me great compliments on how much he liked them. Then I sent him Hydro Phobia,
and Virtual Intensity (2 of my latest anarchy levels). In his reply he stated how
much he liked them along with question asking if I wanted to join DNET. Later that
week, I became DNET's newest level designer. As of now there are 3 level productions in
which my levels will be in (I'm not at liberty to say what they are, until close to
release time, which should be soon enough). I plan to continue designing Descent levels
for awhile, especially with D3 coming out.
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Jason "Delirium" Jouret
Level designerHey..I'm
Jason! I'm 18 years old, living in Springfield Missouri, where I'm a freshman attending
Southwest Missouri State University. I've been playing Descent and Descent2 for about 3
years....but only for about 1 ½ years intensely...I just got promoted to Demigod just a
coupla days ago....woohoo! But I would've been promoted much earlier if I hadn't lost all
my player data...DOH!!! I had over 1500 kills under that name...but anyway I use the
nickname "rave" when I'm playing for good luck sorta........but anyway I had to
start all over again, but now I've shot up through all the ranks in only about a month or
two.. But when I had AOL I obviously did well because the lag was so bad on my end, around
%60 or %70 most games, but when I got MSN my % really took a dive...I was around %38 for a
while, but then I just got used to it..and I've raised my % about 20 points and it's still
rising :) but anyway I'm slowly becoming better since I spend more time than I used to
playing multiplayer...
I also love to build levels! I started making
Pyrocide: the Series in November so that took much of my time...and after school gets out
I'm gonna go back to work making cool levels!
Some of my other hobbies include sports like
basketball and baseball...although I don't get to play much anymore since I graduated from
High School. I also make webpages and have made 3 or 4 (and making more) for some coool
friends of mine....I make all of my own art so I guess that art is another of my
interests..hehe :) Besides D1 and D2 and I also like to play "red alert" just a
tiny bit...
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Nathan "Thin Man" Padgett"
3D artistFirst,
I go by the handle of 'Thinman'. If I had the ability to scan a pic of my self, you
would understand how I came up with that (bit of a story behind it too :) ).
Hobbies ... um ... well, as evident, I love to create
computer images. I'm not only doing the Descent objects because I think they look
cool, but I guess I'm using them as a sort of training ground. You could say I'm an
aspiring computer graphics artist. I just haven't quite figured out how to break
into the field yet (people keep telling me I need a portfolio, but not what goes in one).
I'm around 5 to 5 1/2 (need to get those measurments ... might come in handy :) ), so I'm
not exactly a tall man. I'm very thin (actually scared my mom once :D). I'm 24 and
still living at home, in Humble, Texas (this is a little to the north of Houston).
Other hobbies include hack writing (a sort of a
simi-bad/good story based, check that ... CLOSELY based, on Descent). have a couple
others I'd like to write. Also thinking of using these models I've spent so much time with
on a sort of on-line comic of the story I'm writing. And I'm very big on Science
fiction. Not necessarily good science fiction, just the stuff I know I like... :).
Oh! And Babylon 5. Can't forget that.
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Mike
Menefee
Programmer, DDN Admin
Hmm
How to start this off.. Well, my name is Mike Menefee (MikeM) and
I enjoy hacking (and playing, of course) Descent.I
got started with all this way back in the day when Descent 1 was the coolest thing on the
block. I found a little program called DEVIL and a small group of people who just sat
around and talked about it (aka the DDL). And the rest, as they say, is history. I went on
to help hack the POF specs out, hacked out some info for myself (levels and such), and
actually wrote an editing suite for D1, but never went public with it (too many bugs, too
little time).
So, like everyone else I moved on to D2, and made a little program called HXMEdit for
Luke Schneider to use on the first Entropy Experiment set. I never did get to complete it,
as I had to leave town for about 2 weeks right as Luke finished the series, but maybe one
day Ill get to finish it (kudos to Garry Knudson for coming to the rescue and
finishing that one out).
A little later, Heiko and I started the DDN
because we felt that if we spread information into the Descent community, higher quality
tools would be developed (that, and nuts like me who like sitting around with a hex editor
would have somewhere to put the info). Now, D3 is here, and this time Ive been
talked into working with some other programmers on this hacking stuff. I will be releasing
my first tool, HogView, soon, and have all sorts of schemes for kooler stuff when the
final comes out
As for my life outside the Descent world, I enjoy music, electronics work, N64, an
occasional rocket launch, and just about anything related to programming. (and tomorrow
watch CNN for the groundbreaking discovery that Mike actually does have a life :) I got
started programming on an old Compaq computer (the original model!) in BASIC. Then it was
on to VB in Windows 3.0, then C/C++ with the MS C/C++ developers kit (before VC++,
mind you), and now I write mainly C++ w/ MFC for Win32. I also know a thing or two about
Small Talk and can write some Intel x86 ASM or Motorola 68K if I need to. I have hacked a
little bit on the best programmers calculator in the world, the TI92 (any calculator that plugs into my comp
is cool in my book :), and thus the Intel and Motorola ASM knowledge. Just for
everyones info, I have never had a formal programming class in my life, so forget
what they tell you about learning stuff just in school.
As a final note, I also have my own domain name, mnetwork.org. One day I got bored, so
I built a server, bought a cable modem, and got a domain name (see, never let Mike get
bored... It can get dangerous). Check it out if you have time. www.mnetwork.org
That said, I thank you for sticking with me this far (you really read all this??), and
Id like to thank Heiko, Stinger and Vyper for getting me in on this whole deal.
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John "Silverthorn" Hanton
FreeSpace experimentations, ProgrammerMy name is John Hanton and I'm a youngish 37 year old who loves
tinkering around with games... I'm currently involved in modifying the table files
and finding the limits for what FreeSpace can do. I've got loads of time free due to
being permanently on the sick caused a skydiving accident that left me disabled (I guess
parachutes are best not wrapped round you when you need to slow down! <g>.
My hobbies are reading, reading, reading and playing
on my computer.... Occasionally I get jobs sorting out peoples computers for them.
As I started back in 1978, I've got a reasonably strong background in computers. I've
worked on Mainframes, Minis and Micro's - including work on a brand new machine back in
the early 80's called the "IBM PC" <g>..... "It'll never catch
on", I remember one of my bosses said...
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Jeff "ZappaFan"
Guynn
DETLEF administratorGreetings! What about me? Hmmmm... Some folks are familiar with my web
site, ZappaFan's Descent 2 Hangout. I like researching add-on missions for Descent 2 and
have been reviewing good ones on my site since June '97. There are a lot of good levels to
be found!! (and many many bad ones to sift through to find them!) I have worked with Heiko
on DETLEF32, just about the coolest utility to ever be made for Descent addicts like me,
since the fall of '97. He did all the work and I got to be a beta tester, suggestion
maker, and the first non-DNet level site! Now it is my honor and privilege to become a
smart person by joining the DNet team as DETLEF Administrator. I am now the contact person
for all bug reports, questions, problems, etc., for users and site administrators. I will
also be publishing the brand new DETLEF News. Other web stuff I do: League Master for The
Wildcards Descent 2 league, I am one of the judges in KoolBear's IDLC (D2 levels contest),
and also Level Spotlight Forum moderator for the Descent Bulletin Board. I keep pretty
busy.
I am a bald old fart as you can see. Bald is by my
choice, and requested by my wife, Karen, who really likes it! :) I like it, too. People
who see my picture or meet me think I look like a mad killer. I am actually quite the
opposite, being very easy going and generally a nice guy to be around. My grandson Kaije
(5) and granddaughter Araya (2) will back me up on that story!
By profession, I am an Electrical Engineer. I have
done many things the past 19 years working for the same electronics manufacturer. Analog
and digital circuit design, BASIC & Pascal programming, and some Project Management
(too much paper work). I am currently programming the automatic machines that build the
Surface Mount Device (SMD) circuit card assemblies that we manufacture. I really enjoy it.
I also enjoy my computer at home of course. I love to
play Descent 1 and 2. They are about the only games I play very much at all. I also love
most sports, music (especially blues), boating on the lake where I live, and model
railroading for a hobby. I live in Cromwell, Indiana, USA.
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Garry Knudson
FreeSpace experimentations, 3D ProgrammerMe... Engineer, programmer, boomeranger :). Age: 37 / Family:
wife and two kids.
I started a while back as an electronics technician. I
had so much fun that I went and got the engineering degree. I am a hands on engineer
working with hardware and software (microprocessor hw/sw design). The last job I had was
site engineer for a computer lab, so I do have a broad background..:)
The first big program that I did for Descent was
PMView. PMView was also my first Windows program, as well as being a refresher on
programing in C. I think the end target I had at that time was to add custom shapes to
Descent2. The first robot that I let be announced was the spherebot, it was a shape that
didn't need any BSP data in order to display correctly. I am glad to say that robot
building has come a long way from that point.
At this point I am finishing up fs-view, the next step
is to generate the polymodel data in a format that can be used in freespace.
Hobbies: Throwing boomerangs (I haven't made any in
about 3 years) and making stained glass windows.
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James "Kuman" Ku
3D artistI'm
a 19 year old student at Johns Hopkins Univeristy in Baltimore, MD. Right now, I am
studying to be a surgeon, which means I am taking some pretty tough courses. Aside from
playing Descent3, I study very very hard, work on 3D Studios Max, and hang out and party
with my friends and my fraternity, Sigma Phi Epsilon.
I have been playing Descent for about a year, and the
thing that stands out the most about me is that I play completely with the keyboard. There
are many pilots out there who are better than me who are joystick players, but you can be
sure that I give them a run for the money. :)
I have been doing 3D modeling and animation for about
3 years now. I have worked for a design studio in Miami, called Miami Beach 3D Studio
doing some freelance work for a South American computer company. And most recently I have
been and will be doing work for the Univeristy of Miami Medical School. I model car
accidents in 3D Studios and then export them to VRML to aid in the visualization of how
damage is done to the human body in certain types of automobile crashes.
Aside from all that technical stuff, I enjoy reading,
relaxing and listening to music, specifically Dream Theater and Bone Thugs N' Harmony.
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Pierre
"Tricord" De Landsheere
Manual/Help File writing
Hi, my name is Pierre De Landsheere.
I live in Belgium, which is not exactly the best place to live when you like to play Descent. From what I know, I'm the very only Descent player in the whole country, so no LAN-fests and no
"country-mates" at all... And I'm sure you don't want to hear about Belgian ping times either :)
Nevertheless, I discovered Descent1 from the beginning and got hooked, later with Descent2. And after that I finally discovered the internet which lead me to the Descent community. Today I'm doing
a lot of stuff which is Descent-related, in fact everything I do on my computer is Descent-related (talk about freakism :)
I got involved in Outrage's D3 level-builder project as a user manual writer and D3Edit homepage webmaster. But I thought that just a bunch of text regarding D3Edit wouldn't be enough, so I teached myself how to code and compile Windows Help files, and now my entire work has been included in the official D3Edit package as a WinHelp file.
Then I got to know Stinger from DNet. I've always wanted to program and he was more or less the only one supporting me and getting me going into programming. I've always thought that DNet was a good environment to learn programming, so I've always wanted to be a part of the prestigious DNet. But I had to have a purpose in the team : I got involved in writing the user manuals for upcoming DNet projects, and now I'm writing, coding and compiling Help-files for DNet. Stinger and I have both developed the Guide-bot help, which is now included in every new DNet program.
So while I make the help files for upcoming modules, I learn Visual C++ with support from the DNet programmers.
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