|Polytron update||Tue, 31 Mar 1998 - 1:19pm.|
An update to Polytron up to beta 5 has been released which fixes some bugs and adds new features. You will need the DM Robot Construction Kit beta 2 to use this update. Download it from our Developer Toolkit.
|New Freespace trailer||Sun, 29 Mar 1998 - 1:09am.|
A completely new trailer for Descent: Freespace has been released, based on the beta engine (the first trailer was based on the alpha engine). This new one also demonstrates what native Voodoo support will do for the game. Download the 13.1 meg trailer from our Demos and Patches page.
|Forsaken soundtrack||Sun, 29 Mar 1998 - 12:51am.|
Forsaken's soundtrack will be composed by the band The Swarm. You can find out more about The Swarm at the No Bones Records website, as well as pictures and Realaudio samples.
|Kali95 1.42 bugfix release||Sat, 28 Mar 1998 - 11:32pm.|
Kali95 1.42 was released earlier today, which fixes problems many users encountered with game launches and file transfers. Download it from our Kali page.
|Kali95 1.4 beta released||Thu, 26 Mar 1998 - 11:54pm.|
Kali95 1.4 beta has been released! New features include support for Quakeworld, Quake 2 and Jedi Knight servers, the ability to receive Kali mail while not on Kali, and much more! Download it from our Kali page.
|D:FS voice messaging||Wed, 25 Mar 1998 - 11:28pm.|
It seems that Volition have changed their ingame voice messaging system for Descent: Freespace. It was originally planned for you to be able to prerecord some WAV files of your voice (or whatever), and then be able to hit a key to play that sound file on your teammate's computers. Now, you will be able to record your voice and send it in real time during the game! Of course, it is recommended that you have a good Net connex to do so. :) More info can be obtained from the Volition website. Thanks to Strobe for this info.
|LAN2 Faces to Names up||Tue, 24 Mar 1998 - 3:56pm.|
My good buddy Madcow has put up an awesome site called Faces to Names, with heaps of photos and a journal of events of LAN2. LAN2 was the huge LAN fest that has held in Sydney, Australia last January. It was almost a who's who of Australian Kali, as anyone who was anyone was there (I myself travelled 2500km each way to attend!). On the site there's even some photos of the, *ahem*, first ever Hughenden Games Day (hands up those who know where Hughenden is? :)). You can check out the great Faces to Names here, and check out our own LAN2 (and LAN3) page here.
|Freespace ship viewer||Sun, 22 Mar 1998 - 12:45pm.|
Icefire over at Freespace Command has put up a ship viewer page that gives pictures and descriptions of all the ships in Descent: Freespace. At the moment, he only has the seven known Terran ships, but he will of course update the page as the new ships come out. Visit the page by clicking here.
|Project: Mandrill preview||Sun, 22 Mar 1998 - 11:33am.|
Project: Mandrill, a single-player level campaign for D2 in the same vein as The Phobos Encounter and The Entropy Experiment, is due to be released by mid-98. The mission's home page has been put up, and has some preview screenshots and stuff, so go and read all about it here.
|Y.A.D.F.S.P.||Sat, 21 Mar 1998 - 8:27pm.|
Yet Another Descent: Freespace Preview has surfaced, this time courtesy of PC Fan. Check it out here.
|Pyrocide interview||Fri, 20 Mar 1998 - 1:59am.|
Gwar of Descentia has conducted an interview with Delirium and a few other Descent Network members regarding the recently-released Pyrocide anarchy level pack. Check it out here!
|Freespace Bugfix of the Day||Thu, 19 Mar 1998 - 12:27am.|
Volition have put up on their awesome website a new daily feature, entitled "Bugfix of the day". Each day they will update the page with a completed bug fix or added feature for the forthcoming game Descent: Freespace. Check out the page here!
|Descent a top ten download||Thu, 19 Mar 1998 - 12:22am.|
Gamecenter has named Descent the number nine top download of all time! Check out the full article here.
|Forsaken ladder competition||Wed, 18 Mar 1998 - 5:39pm.|
I just saw over on Forsakened word of a ladder competition Acclaim are holding, aptly titled "The Forsaken Challenge". Here's the goods:
1. All of Acclaim's Internet "Forsaken Challenge" Ladder participants will receive a VIP pass to E3 (limit 150).
2. Grand Prize is currently 2000.00 dollars, given by Acclaim Entertainment, it is in the works to be increased by other sponsors.
3. Diamond will sponsor to Acclaim's 12 finalists its new Voodoo2 card, artwork/banner will need to be posted in sponsors page.
4. Microsoft will donate 12 Force Feedback sticks to Acclaim's 12 finalists.
5. The internet's "Forsaken Challenge" will begin next week. The 12 top players will compete at Uberfest for the final prizes.
6. Karash and Descentile will run this particular tournament.
7. All finalists will be required to receive their prizes at E3 on Sat, May 30th. Media/magazines will cover the event.
8. Information on the ladder will be available at http://home.earthlink.net/~centaur2/test/index.html
Some mighty sweet prizes there. :) Full details are at at the Tri-State Gaming Krib website.
|D3 info||Wed, 18 Mar 1998 - 1:53pm.|
Luke Schneider of Outrage Entertainment has let slip a few things about Descent 3:
The new Fusion absolutely looks awesome (I'd better wait on a pic). Voodoo 2 guarantees huge framerates. Phoenix, Helix, Spread, Flash Missile, and Mercs are almost certainly NOT going to be in D3.
Thanks to HH of the Descent Network for this info. :)
|Pyrocide released||Sun, 15 Mar 1998 - 7:20pm.|
Pyrocide, a anarchy level pack for Descent 2, has been released. The level pack features 12 anarchy levels, an original soundtrack, and supports all multiplayer modes, including Hoard. Download it from our Multiplayer Levels page. Also check out the Pyrocide Home Page for screenshots and more info.
|D:FS IRC chat log||Sat, 14 Mar 1998 - 11:42am.|
The Descent: Freespace IRC chat meet with the developers took place without too many hitches (the Volition guys did seem to have an ISP problem at one stage!). As promised, the full chat transcript is now available, check it out here.
|Happy Birthday D2!||Fri, 13 Mar 1998 - 9:02am.|
Yep, today is Descent 2's second birthday - on this day in 1996, D2 was released in stores. I distinctly remember going on Kali and saying "Today's the day! Today's the day!" and all of us getting really excited (although I personally didn't get my copy until almost two weeks later, living where I do in remote Australia). Here's hoping that D2 will remain just as popular for the *next* two years (or at least until D3 comes out!)
|Windows 98 release date||Thu, 12 Mar 1998 - 11:06am.|
Microsoft's Windows 98 operating system will, barring any DOJ interference, ship on June 25. Microsoft will be making the official statement next week. Thus, expect to see Win98 (and Plus 98) on store shelves by the end of the second quarter.
|Freespace IRC chat||Thu, 12 Mar 1998 - 10:55am.|
A big IRC chat to discuss the forthcoming Descent: Freespace, with members of the development team, is going to take place on Friday night at 7:00pm EST (that's Saturday morning 10:00am AEST). Log onto DALNet IRC and join channel #freespace-chat. A suggested DALNet server is spider.dal.net:6667. If you can't make it, we'll have a transcript up soon after the event.
|Mike Kulas interview||Wed, 11 Mar 1998 - 1:28pm.|
Malaysian company In.Tech Online has conducted an interview with Mike Kulas, president of Volition Inc, the company developing Descent: Freespace. Kulas talks about Parallax Software's history, and it's future. One quote of note:
...while Descent 3 is slated to be completed by Christmas 1998 or early 1999.
Potential D3 delays until next year? Let's hope not. Anyway,. check out the full interview here. Kudos to Descentia for this tip.
|Volition Inc's website up||Wed, 11 Mar 1998 - 1:12pm.|
Volition Inc, developers of Descent: Freespace and affiliates of Parallax Software, have finally put their website up. Check it out here. Among other things, Volition's next game is mentioned, a yet-unnamed futuristic racer, due out in early 1999.
|Quad update||Wed, 11 Mar 1998 - 12:51pm.|
Quad, the Descent Total Conversion for Quake 2, is coming along nicely. A new alpha version 0.6 is now available for download on the Quad Home Page. Here's a couple more screenshots to whet your appetite:
Shot 1 Shot 2 Shot 3
|IGZ to support Netscape||Mon, 9 Mar 1998 - 9:58pm.|
Microsoft's Internet Gaming Zone, a browser-based games network that supports D1 and D2, is soon going to support Netscape's browsers, and not just their own Internet Explorer. Here's the full press release:
The Zone recently announced that it would include support for Netscape browser users when it launches the next major Zone release in the spring of 1998. Ed Fries, general manager of the games group at Microsoft, said, "Our members have been asking us to support Netscape, and we're happy to open the Zone to that segment of Web users... However, we feel our greatest achievement is the number of users online at any given time, because that's what's most important to our members -- the ability to find opponents at any time they want to play.
|DM RCK beta 2 released||Mon, 9 Mar 1998 - 6:16pm.|
New versions of both HAXMEdit and Polytron, which are complete robot editing tools, are available in the new Descent Manager Robot Construction Kit beta 2 package. Note that the new DLL pack 1.1 beta 4 is required. Download both from our Developer Toolkit.
|Stadium Pro released||Sun, 8 Mar 1998 - 8:50pm.|
Dan Wentz (aka Ebola) has released the fourth level in the Stadium series - Stadium Pro. Based on the original Stadium level, most of the megas have been removed and extra tunnels have been added. From the readme:
Ok, I put this level off long enough. I was planning on redoing all three, but my spare time, which I have very little of, is being spent on things closer to home. None the less, this level has always be my personal favorite, and I've been wanting to redo it for a very long time. Actually not much has changed dramatically, but go see for yourself.
A must download for all anarchy fans! Get it from our Multiplayer Levels page.
|Stuff||Sun, 8 Mar 1998 - 5:39pm.|
Hasn't been much happening in the last few days in the world of Descent. :) Another Forsaken preview has been put up, check it out at Gamespot here. If you are lucky enough to be a Voodoo 2 owner, the complete list of the environment variables for it is available here. And finally, expect a new version of Polytron and HAXMEdit in the next day or two.
|Another new D2 3Dfx patch!||Thu, 5 Mar 1998 - 8:42pm.|
Yep, Andy Hanson of 3Dfx has come through for us again. After receiving numerous bug reports about "assertion errors" in the last patch, 3Dfx has released version 1.06b, which should fix all of these bugs. Download it from our Demos and Patches page.
|New D2 3Dfx patch released!||Tue, 3 Mar 1998 - 4:57pm.|
A new version of the D2 3Dfx patch has been released! This version, 1.05b, is compatible with both the original Voodoo and the new Voodoo 2-based cards. No major features have been added, but it fixes several graphical and crash bugs. Download it from our Demos and Patches page!
|Descent 2 Level Contest||Sun, 1 Mar 1998 - 9:54am.|
The Internet Descent 2 Level Contest (IDLC) opens today. Grand prize is a Diamond Monster II Voodoo 2 3D card! The contest closes on April 30, so all you level builders out there get cracking. :) Winners will have their levels published on PC Gamer's August edition CD. For more information, visit the IDLC Home Page.