|D1_3Dfx screenshots||Sun, 24 May 1998 - 1:07pm.|
An alpha version of the much-anticipated 3Dfx version of Descent 1 has been released to a small group of testers. Head on over to Descentia to check out some awesome screenshots of this great port.
|Kali95 1.45 released||Wed, 13 May 1998 - 9:10pm.|
Kali95 1.45 has been released! One of the most exciting new features is the addition of TCP browsing of Forsaken servers, similar to the existing Quake and Jedi Knight browser. Click here for a complete list of the new stuff. You can download Kali95 1.45 from our Kali page.
|Project: Mandrill released||Fri, 8 May 1998 - 12:22pm.|
The latest multi-level single-player campaign from Razor Blade has been released - it's entitled "Project: Mandrill". The mission features six levels, all new robots and textures, an original soundtrack, and much more! Download it from our Single-player Levels page.
|3Dfx's Golden Anubis awards||Wed, 6 May 1998 - 12:22pm.|
The results of the second annual 3Dfx Golden Anubis awards are in - Forsaken has taken out the Best Use of Direct3D with 3Dfx Technology award! Quake 2 took out both the Best Advanced Use of Technology and Best Use of OpenGL awards. For the full run-down on all the awards, check out Next Generation Online's article.
|New D3 preview||Wed, 6 May 1998 - 12:09pm.|
Computer Games Online have done a really short D3 preview, that includes a new screenshot. You can also already pre-order D3 from them for US$48! (bear in mind D3 is still around seven months away).
|Interplay's Freespace page up||Tue, 5 May 1998 - 9:06pm.|
Interplay have put their Descent: Freespace page up, you can visit it by clicking here. The page features a really cool Macromedia Shockwave-enhanced information section, so if you don't have the Shockwave Flash plug-in, download it from Macromedia.
|Adam Pletcher interview||Sat, 2 May 1998 - 7:57pm.|
The All Games Network's radio/video show Game Time has done an interview with Volition's Adam Pletcher. The interview discusses such things as the playable demo and some of the multiplayer features to be included in the full version. If you have Realplayer installed, check it out here.
|DM VPView released||Sat, 2 May 1998 - 7:45pm.|
The Descent Network has already released it's first Descent Manager module for Freespace! Entitled VPView, this tool is similar to DTX/2 for Descent. It allows you to browse through and extract the images and sounds contained in the Freespace playable demo. Download it from our Developer Toolkit.
|IDLC extended again||Fri, 1 May 1998 - 1:24pm.|
The deadline for submitting levels into the Internet Descent Level Contest has been extended again, now your levels must be submitted no later than midnight CST on May 15th. This is due to continued server trouble at Koolbear.com, the server hosting the contest. For now, you can use this temporary site.
|Descent -> Forsaken levels pt 2||Fri, 1 May 1998 - 1:19pm.|
It seems the wizard for porting existing Descent levels into Forsaken that we reported would be included in the forthcoming Forsaken level editor will in fact *not* be included. Shawn Rosen of Probe stated quite firmly that they are not working on such a thing and it won't happen. What a shame. :(